You're missing the point. NTLite primarily isn't about rolling out scripts or tweaks, it's core function is to remove Features and Components from the install image. What gets removed can trigger compatibility issues, depending on the choices being made.
Most of the removals are carefully selected, but some combinations can break for specific user scenarios. For example, laptops that use advanced features like ambient light controls, screen orientation, etc. may stop working because the preset favors someone using a desktop PC.
A number of casual visitors will jump in with presumptions without spending the research time. Is GamerOS an imperfect project because it's home grown? Definitely, and it's currently without a project owner.
The whole justification for NTLite is with presets, you can modify them to add or remove what you need. GamerOS is presented as a (mostly) working example that you can use as a baseline.
But it's like all Windows modding projects or pre-made ISO's, some of the design choices may not work out for you; but NTLite offers the opportunity to go back and fix those problems.
Most of the removals are carefully selected, but some combinations can break for specific user scenarios. For example, laptops that use advanced features like ambient light controls, screen orientation, etc. may stop working because the preset favors someone using a desktop PC.
A number of casual visitors will jump in with presumptions without spending the research time. Is GamerOS an imperfect project because it's home grown? Definitely, and it's currently without a project owner.
The whole justification for NTLite is with presets, you can modify them to add or remove what you need. GamerOS is presented as a (mostly) working example that you can use as a baseline.
But it's like all Windows modding projects or pre-made ISO's, some of the design choices may not work out for you; but NTLite offers the opportunity to go back and fix those problems.
