<c>microsoft.net.native.framework.1.7 'Microsoft .Net Native Framework Package 1.7'</c>
<c>microsoft.net.native.framework.2.2 'Microsoft .Net Native Framework Package 2.2'</c>
<c>microsoft.net.native.runtime.1.7 'Microsoft .Net Native Runtime Package 1.7'</c>
<c>microsoft.net.native.runtime.2.2 'Microsoft .Net Native Runtime Package 2.2'</c>
<c>microsoft.vclibs.140.00 'Microsoft Visual C++ 2015 UWP Runtime Package'</c>
<c>microsoft.vclibs.140.00.uwpdesktop 'Microsoft Visual C++ 2015 UWP Desktop Runtime Package'</c>
Have you changed anything since the last time it worked ?There were no problems before with Windows 10.
Yes, Version NTLite and install.wim (UUP Dump) build 6396Have you changed anything since the last time it worked ?
<c>gamemode 'Game Mode'</c>
okTry keeping the Game Mode component, remove this line from your preset.
No. It doesn't work.Try keeping the Game Mode component, remove this line from your preset.
Have you tried without that ?I also converted the Pro version to Enterprice via ConvertConfig.ini
[create_virtual_editions]
vUseDism =0
No, Windows installs without errors if NTLite is not processed , I don't think that's the reason.Have you tried without that ?
Ah okNo, Windows installs without errors if NTLite is not processed , I don't think that's the reason.
To use UWF, you'll first need to install the feature.
Next, you'll enable (and optionally configure) the feature. The first time you enable UWF on your device, UWF makes the following changes to your system to improve the performance of UWF:
- Paging files are disabled.
- System restore is disabled.
- SuperFetch (aka "SysMain" service) is disabled.
- File indexing service is turned off.
- Fast boot is disabled.
- Defragmentation service (aka "Optimize drives" service) is turned off.
- BCD setting bootstatuspolicy is set to ignoreallfailures.
<c>systemrestore 'System Restore'</c>
Hi!<c>systemrestore 'System Restore'</c>